BA7

Thursday, 25 October 2012

Next Step

Now that I've started to create some game mechanics from my player experience goals I will now be able to start crafting a story around them. I need to do some deeper research into creating a coherent world. By having a strong coherent world I'll be able to create a rich story in which to get across my ideas and deeper meaning.
Posted by bennett_jck at 15:43
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Blog Archive

  • ▼  2012 (56)
    • ►  November (26)
    • ▼  October (30)
      • Detailing
      • Starting to plot out the story
      • Game Writing; Narrative skills for videogames edit...
      • Game Writing; Narrative skills for videogames edit...
      • Game Writing; Narrative skills for videogames edit...
      • Next Step
      • Player Experience Goals to Game Mechanics
      • Player Experience Goals: Detail:
      • My Game: Player Experience Goals
      • Coherent Worlds
      • Creating a coherent world through detail
      • Game Design Workshop
      • Beginning the story
      • Research so far
      • Gobliiins
      • The Lost Vikings
      • Dwarf Fortress
      • Dungeons and Dragons Dwarves
      • Norse Dwarves
      • Research plan
      • Tolkien's Other Dwarves
      • Warhammer Dwarf Army Book
      • Warhammer Dwarves
      • J.R.R.Tolkiens Dwarves
      • Dwarves
      • Gloin and Oin
      • The Dwarves of The Hobbit
      • The Dwarves of The Hobbit
      • Summer Inspiration
      • Starting BA7

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