Thursday 22 November 2012

Coherent World: Pokemon

Pokemon is an obvious example of a coherent world, as it looks very much the same as what you would expect our own world to look like if it where in 2D pixel art. People playing pokemon understand that they can go and do what they want with whatever pokemon they want. However they also understand that walking in long grass or caves will cause wild pokemon to attack and that loosing will mean having to go back to a pokecentre. This constant loop of feedback helps the player to understand and learn about the world through play in the playspace.


No comments:

Post a Comment